Chris uses ReactJS, PHP, and Websockets to demonstrate how we can procedurally generate game terrain for our rip-off of Stardew Valley!
Chris bootstraps a basic Stardew-Valley-like game in this game development with PHP post, using an async server, preprocessors, and ReactJS!
Yazid adds real-time notifications to a simple blog CMS built on Laravel using only Laravel Echo and Pusher. Follow users and get notified when they post!
Zoran uses Siege to benchmark and load-test a Symfony app, killing it in the process. He then uses cache to revive it and make it work under pressure!
In this in-depth tutorial, we'll look at all the various cloud hosting providers for PHP, and deploy the same app on ALL of them. It's really not hard!
Thomas shows us the difference between Pthreads 2 and 3 and explains the upgrade procedure - the changes are big and backwards-incompatible, but worth it.
Thomas explains the most recent version of pthreads targeting PHP 7+ and demonstrates all the new features it brought along. Get started with parallelism!
Phalcon is back - and in style! It can now run on PHP 7, and is written completely in Zephir. Easy extension development AND perfect performance!
Super-caching, optimization, customization, comments, and much more you simply MUST do for your Grav installation
Parham dives into Vagga - a lightweight alternative to Docker useful for containerized development environments - and builds a PHP environment!
Scott revisits Appserver and teaches you how to set up an example application with a custom virtual server. Your apps have never been this fast!
Christopher Pitt shows us how we can use RulerZ, the PHP rule engine, to smarten up playlist song selection by applying constraints and filters!
PuliPHP is a new paradigm-shifting tool, designed to re-revolutionize PHP package development by making it extra easy to track and share resource files.
Jad builds a Laravel + Angular skeleton app that's designed to be highly team-scalable - meaning easily extensible and adaptable to new devs on the team!